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TextMesh Pro

docs.unity3d.com ↗

A alternative to render text in uGUI by using the distance field technique, which allows crisp fonts at any scale. This was recently purchased by Unity and will be integrated into the engine in the future.

A alternative to render text in uGUI by using the distance field technique, which allows crisp fonts at any scale. This was recently purchased by Unity and will be integrated into the engine in the future.

This entry links to an external website rather than a GitHub repository, so there's no README to display here.

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